Game Designer

M:AA 2 Design Pipeline work

While working on M:AA 2 I I helped revamp and codify the Design workflows which I built in Confluence.

Misc. Design Projects

There are tons of things that need to be designed but some just don't fit anywhere nicely for me. Here's a few projects that fit that bill.

Roller Coaster Rampage

Title: Content Designer { Game Type: 3rd Person Action, PC, 3DSMax as Editor};


I am proficient in Maya, 3DS Max, and a Photoshop master. I understand the language of 3D artists, and am familiar with the art pipeline.

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