Chained is a 2.5 D Poetic platformer which see’s you carry a ball and chain to one of two conclusions. Completed as part of a senior project at DigiPen Institute of Technology.
My Role: Producer
Game Type: Poetic Experience, 2.5d
Editor: Unity 3D, Spreadsheets
Chained was my senior project at Digipen. I worked with a group of amazing people and gained valuable experience as a producer and problem mitigator. After proving that we could build a decent game in the first semester, we were able to build the team from 5 to 12 people.
My responsibilities included managing meetings, sprints, milestones, team culture. I was also responsible for making the in engine presentations, web presence, and videos. I was able to utilize my technical Unity skills to set best practices, workflows, and create time saving scripts for my team.
Things I’m Proud Of:
- Created a poetic experience that inspired fellow classmates and later college students
- Won several awards including Best Art at the Tokyo Sense of Wonder Night, a Gold Medal in the Serious Play Conference, and Best Senior Project at DigiPen.