My Role: Content Designer
Game Type: 3rd Person Action, PC, 3DSMax as Editor
I worked on Roller Coaster Rampage as a contractor with a small team of designers. I helped redesign the core mastery aesthetic of the game to better fit the playstyle, updating scoring, and the core loop. I also re-scripted our Maya export process so it was true to game, shaving hours off of our iteration pipeline.
- Custom Engine
- Maya for level design
- 10 Levels iterated and completed
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