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Me@KeithLeiker.com

Game Designer

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The Lost Age Character Sheets

The Lost Age Character Sheet This is a character sheet for my Tabletop RPG (TRPG), built in Indesign over many iterations. Initial iterations were built to contain necessary information for combat, and while some thought was given to placement and... Continue Reading →

M:AA Auto Format Script

Marvel Avengers alliance had a robust if complicated and opaque system for creating in combat effects, which we called statuses. After working on the project for ~1 year I unilaterally decided to create a data validated, auto format script to boil... Continue Reading →

M:AA 2 Spec Op Feature Revamp

Revamp Spec Op Document (unreleased) When I was tasked with implementing Spec Op 3 I was trusted with doing a major revamp and simplification of the design process, energy economy, quest crumbs, completion incentives, new gameplay and  UI to support it, and... Continue Reading →

M:AA 2 Design Pipeline work

While working on M:AA 2 I I helped revamp and codify the Design workflows which I built in Confluence.

Misc. Design Projects

There are tons of things that need to be designed but some just don't fit anywhere nicely for me. Here's a few projects that fit that bill.

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