The Lost Age Character Sheet This is a character sheet for my Tabletop RPG (TRPG), built in Indesign over many iterations. Initial iterations were built to contain necessary information for combat, and while some thought was given to placement and use these where primarily functional sheets. As I continued to playtest and tweak the games … Continue reading The Lost Age Character Sheets
Marvel Avengers alliance had a robust if complicated and opaque system for creating in combat effects, which we called statuses. After working on the project for ~1 year I unilaterally decided to create a data validated, auto format script to boil down the 25 pages of documentation to function in the sheet. It was a simple … Continue reading M:AA Auto Format Script
Revamp Spec Op Document (unreleased) When I was tasked with implementing Spec Op 3 I was trusted with doing a major revamp and simplification of the design process, energy economy, quest crumbs, completion incentives, new gameplay and UI to support it, and lifting KPI's. I created the initial doc and then sought buy in from stake holders … Continue reading M:AA 2 Spec Op Feature Revamp
While working on M:AA 2 I I helped revamp and codify the Design workflows which I built in Confluence.
There are tons of things that need to be designed but some just don't fit anywhere nicely for me. Here's a few projects that fit that bill.